The hidden role of a VR spacemaker is peacemaker
The interaction between the computer and its user/victim takes place 
on many levels. In modern society even morality has become computerized, 
your parking ticket, bank statement or the result of an HIV test reaches 
us as a computer printout. The question I am interested in is whether 
we overlook or dismiss some of the interactions, specifically the 
psychological interplay between the silicon and carbon entities. I 
will ask more questions here than I answer; this is mostly uncharted 
territory. 
Computer and mankind
When we look into the subject of (the individual) mind and computer, 
we first have to start looking into man(kind) and computer. There 
are various theories about how far the computer is influencing our 
daily life and the way we work. We can mention Wiener, Polak, McLuhan, 
Rucker, Roszak, Simon, Huxley, Leary and a host of SciFi writers. 
The computer is described as an eye opener, as the generator of the 
data-cloud (J.Lanier), as reducing us to data that fit the model, 
as the democratising force restoring individual choice (Leary), as 
the next best thing to sliced bread. Joseph Weizenbaum (MIT) of `Eliza' 
fame has described the computer as a solution in search of problems.
The metaphore of choice in the recent past was to compare the brain 
and even the mind to a computer. In return the human biocomputer (Lilly) 
became programmable and we designed computers that work the way we 
supposed we think (AI) and neurons work (Neural networks).
Obviously computers have brought along major changes in our society 
and in the way we perform our daily jobs. 
I do, however, doubt the depth of these changes, in any case as yet. 
Because I am a journalist and writer, the computer has, at the surface, 
definitely changed my way of working and the way my company produces 
books and magazines. For a while, it has made the step from fingers 
to typeset text a lot easier. But lately I am beginning to think that 
the process of creating text is and has actually been more of a process 
that takes place inside my mind. The getting it out onto paper, onto 
a screen, and then process it, lay it out and give it a reasonable 
form, is more of a mechanical action. I still type with two fingers, 
having tried the better keyboards and such, so the flow from my grey 
matter to real words and vice versa seems limited to some 
ten of bytes per second under normal circumstances. This doesn't mean 
the computer hasn't changed me or my work, I just don't know in which 
direction and how much we mix up efficiency and effectiveness.
But anyway, the computer and information processing (I would rather 
stick to data-processing) has a major influence on the way we have 
organised society: financial matters, where we work, how we work, 
and even how we relate to other people. Once we realise that the telephone 
network is the world's largest computer, that banks and money are 
now largely electronic entities, we begin to feel how much `silicon' 
there is in our lives, that the `datasphere' has become a major part 
of it.
Mind and computer
Let's now go to a seemingly more tangible interface, the interface 
between the individual mind and the computer. The hardware-software-user 
triangle offers food for thought. Is that a good model or do we have 
to bring in information and space? How far have we designed the computer 
as an analogon to our biocomputer of a body, brain and spirit? For 
sure there is hardware and programming, but who is in the driver's 
seat? And this concept of volatile and fixed, of RAM and ROM memory, 
do we keep our archetypes in ROM or are they erasable <196> and by 
what means? You can be sure that mystics like G. Gurdieff would have 
loved to play with this comparison. I like Timothy Leary's bold statement 
`We should exchange Einstein's E=MC2 by I=MC2 where I equals Information'.
Claude Shannon of Bell Labs has defined a mathematical framework for 
communications and information theory. His approach is extremely important, 
but has also obscured the practical and psychological issues of information. 
His definition and use of the word information was rather technical 
and quantitative, taking it away from its common usage as related 
to data and statements. Highly praised by the scientific and computer 
community, I feel that it has also obscured the issue. Bits, noise, 
entropy, channel, his ideas centered around technical transmission 
but had little to do with meaning or people as the ultimate communicators. 
Message, data and information got all mixed up, making the word information 
into an all-purpose stopgap, a godword.
Gestalt and Information
The Persona or Gestalt that the user assigns or recognises in the 
computer is that a father, a child, a friend, God, an enemy, 
slave or lover? Probably all different things for different people 
at different times. Users and even more programmers at times make 
strong statements about their systems, giving them pet-names and spending 
more time with them than with human partners. One day soon perhaps 
we will be able to do therapy with a monitor intead of a pillow. 
We value our systems, our programs and our data, beyond reason. Did 
you ever lose a text to the electronic erase devil and feel like having 
been robbed of something very precious? Of course most of the time 
we mistakenly take data for information, and information for knowledge, 
and that for intelligence and then even equate that to wisdom. These 
things are magnititudes apart. 
`Information to the power of information is consciousness' 
(R.Rucker)
The computerworld now realises that between hardware-software-data-information 
there are tenfold steps in costs, but how compares the cost(!) of 
wisdom to the cost of a megabyte chip? I like Jaron Lanier's "Information 
is alienated experience" koan in this respect. That brings information 
back to the human aspects, and points at the philosophical interpretation, 
but in line with Shannon's ideas. If information is the stuff we store 
because we can't cope with it, because we don't experience the isness 
of the situation, could we then say?: `The information content of 
a human is the number of questions we have to ask in order to bring 
him to self-realization". For the esoteric among us, is this a way 
to express Karma as information content? I personally think that leaving 
out the inner experiences as information is too limiting, I like to 
say : `Information is censored experience', playing with the 
words censor and sensor, indicating the sensitized and activated experience 
as the source and then see (human) life as the quest for resensitizing 
ourselves, opening us up for the real information.
Information is mediated, sensitized and activated experience, it is 
thus `coded' experience and this differs slightly from Jaron Lanier's 
`Information is alienated experience' mentioned above. Although it 
is an interesting and far-reaching idea to look at what experience 
does to us, I think it goes too far to write off the non-alienated 
(and what about the inner) experience as not changing us and thus 
as non-information. Otherwise we could equate information with karma 
only in its negative, alienating meaning.
The concept of non-information borders more on the socratic questions 
of `true courage'. He who ventures into the really unknown, into the 
non-information void, displays true courage. That is the letting go 
that can bring us true freedom. But what to think of "Information 
is being told, knowledge can be acquired by thinking. New knowledge 
can be acquired without new information being received." (Fritz Machlup). 
Again knowledge, information and experience mixed up?
Experience in the `empiricist' (Bacon) tradition looks like information, 
the data that tell us about the world out-there. We know now, that 
the `objective' experimenter is as much part of his subject as the 
thing itself. Another way to describe experience is as "the stream 
of life and consciousness. The raw material from which moral, metaphysical, 
and religious ideas are fashioned by the mind in search of meaning." 
(Roszak). Even then information is not yet intelligence, as "the mind 
thinks with ideas, not with information," as Roszak stated, "and the 
relationship between the two is generalization, while ideas (and knowledge) 
are integrating patterns. They order the wild flux of experience as 
it streams through us in the course of life. There is the interplay 
between experience, memory, and ideas, which is the basis of all thought.
The shape of memory is quite simply the shape of our lives; it is 
the self-portrait we paint from all we have experienced." 
The relationship between archetypes or `master ideas' and information 
is that they are not based on information whatever, according to Roszak.
Human Information Processing
Data only becomes information if it changes something. Information 
then is more than a technical concept as in Shannon's work, it has 
to do with the distinction between intelligent and non-intelligent 
data processing. For the moment we assume that information processing 
is related to consciousness and/or intelligence, so basically a human 
thing. This goes further than Gregory Bateson's `A bit is a difference 
that makes a difference'. Although that's a cute line, it actually 
doesn't help very much in distinguishing between data and information. 
One of the main distinctions we thus could and should make in discussing 
information is the one between data and information, even within the 
human system. Somewehere between our sensory input and the storage 
as information the data become information. There are intermediate 
stages, maybe we could use the word `Token' there, as thoughts, ideas 
and memes are already fairly complex. 
One model to look at this is to assume, that data enters our sensory 
system, is filtered by active and adaptive processes that even influence 
the data we allow to enter via our senses. In the brain it then passes 
through interpretative systems, where some kind of representation 
of the outside reality is necessary to decode and further encode the 
data for further storage. Once it is stored it is information, as 
it then changed something in our system. When and how exactly this 
happens is not easy to define, but according to this also much data 
is stored as information that we will normally never use again, but 
can be retrieved given special exercises or drugs. 
With the idea of the left and right brain hemispheres is mind, we 
can see the data coming in at the left, magical side, turn into information 
somewhere down in the left hemisphere. The right hemisphere doesn't 
use much new data, but mostly internally reprocesses existing information, 
the mystical side of the brain. Bergson already divided knowledge 
in the speculative `intuitive' and the generalising `intelligent' 
parts. 
The dimensions of information
Although this is speculative, I think we have to define information 
as multi-dimensional. It seems to have a dimension related to the 
hit, the dynamic aspect that relates to change, to the becoming. Another 
dimension is the being, this relates to the static knowledge and even 
the esthetic aspects, the beauty. The link with left and right brain 
hemisphere is obvious. Is time a third dimension, or is it part of 
the dynamic dimension of information.
Robot fears
Automation, computers and robots do touch us at the existential Golem 
level. Karl Capek in his play R.U.R in the twenties used the word 
Robot for the first time and gave it a slave-like image. We now feel 
at times threatened by the idea that computers could replace humans 
at work, and could perform better at things we consider our proper 
domain. However, it seems that most people now accept that the computer 
is a tool like other tools. 
The problem is that the tool is more powerful and active in other 
areas than we think. I expect that in the next century we will look 
back at these days and wonder why people would use computers only 
for administrative and technical data. We will be looked upon as the 
`Stone-age' of informatics, and I have a hunch that the psycho-active 
applications of the computers are the way to go.
The irony about the computer industry is now that one accepts that 
Artificial Intelligence is kind of too far out. According to the experts 
we should now be concerned with `Artificial Life' in the wake of Cellular 
Automata and Fractals.
Language and imagination
An important computer influence is the linguistic. We use different 
words, different ideas and different concepts, and in relation to 
that a different language, not only with the computer, but in our 
human non-computer relationships, so that, because of the computer, 
many people will argue that the computer influences the way we think, 
and how we build and construct the world in our mind. The linguistic 
aspect of the computer comes through on many levels. We commonly use 
words like "backup" and "save" and "connect" or "portability" or "compatibility" 
now for situations that are only vaguely related to the computer. 
Slowly our concepts of mind and brains have been invaded by words 
like programming, metaprogramming, and other computer related concepts, 
we talk about the body as the human system and try to explain it as 
a machine. Although we now, that these are symbolic, we tend to mix 
up the map and the landscape, the language has become a barrier to 
the real experience, to the non- symbolic knowing of things. Again 
Jaron Lanier points at the importance of Virtual Reality technology 
to bring us back to non- symbolic awareness of our environment.
Digital black and white morals
On another level there is the idea of digital thinking. Because the 
computer tends to work in either black or white, yes or no, and when 
we are programming, we have to work with definite choices, branches 
and menus. It forces our thinking into the same digital patterns. 
One might say that we lose the gray shades in our thinking. And for 
sure, when you talk to a programmer, you will find his way of expressing 
himself a little bit rude, slightly digital: yes and no. Something 
works, or it doesn't. Something is good, or bad. Digital thinking 
can be compared to science or Newtonian reasoning. Cause and effect 
are clear. Everything obeys clearly stated laws. And if it doesn't, 
it is because we haven't discovered the appropiate laws yet.
If the computer is to counteract this, it has to become less `digital' 
and about `non-digital' applications like music, art, psychology, 
even magic and religion. We have to move away from this filtering 
influence of the computer on our perception, allow more flexibility, 
less connection with the hard numbers and letters of the `paper' culture.
Of course we know that in the `new physics' the Newtonian certainty 
is somewhat tarnished. Uncertainty and chaos are the new buzz words 
of the mathematicians and physicists.
Visual
A further level of linguistic influence is when we realise that the 
computer is allowing us more and more communication in graphic and 
visual forms. Symbolism sneaks in the back door via our `icon' user 
interfaces. As computer columnist and SciFi writer Jerry Pournelle 
said: "We reduce Shakespeare's language to 16 icons on a screen, going 
back to the Stone Age." 
In this respect, the rather new concept of "virtual reality" is a 
good example. In virtual reality, with the help of stereoscopic screens 
before our eyes and a VPL DataGlove (TM) or DataSuit (tm)for interfacing, 
we can enter spaces that only exist in the memory of the computer 
and in the eye of the beholder.
Other realities
This virtual reality, or cyberspace, is still mostly in the laboratory 
stage, but we will see real products on the market soon. For instance, 
for computer games there are already stereoscopic devices available, 
and there a number of software approaches to create such alternate 
realities. The impact of this will be tremendous. People will be able 
to travel, to meet other people, to communicate, to have sex, and 
what not in this virtual reality. The point here is that according 
to Jaron Lanier of VPL, one of the pioneers of virtual reality, this 
technology will alter the way we think, because it will alter the 
way we create reality in our mind. The next step will be that our 
changed thought will change the `outside' reality in its turn. The 
freedom that virtual reality will give us to transcend the limitations 
of the physical world will help the "cybernauts" to become conscious 
of the way  they perceive reality. New realities, new thinking, new 
semantics, and then a different view of normal reality. One example 
is that if people can be trained to see four dimensional space constructions, 
and with some computer programs we can already do that, it becomes 
easier to them to think in multidimensional space and develop mathematical 
tools for those spaces. The hallucinogenic potential of virtual reality 
has already been recognised and Tim Leary speaks about "LSD by Computer." 
The user is fooled by the system, our senses pick up data that makes 
one transcend ordinary reality. Psychotherapeutic applications can't 
be far off then.
The computer is - or rather will be - very versatile, flexible and 
not limited to either text, images, speech, linearity or even logic 
but can be the controlling entity to mix and match these, with optimizing 
feedback and even productive `irritation'. 
If one accepts, with Bergson and Huxley, that our senses are limiting 
and shielding us off from outside data and stimuli, and the various 
`paths' are but resensitizing its follower, what a great tool to explore 
this resensitizing across all media and senses.
The other self
Although it is not widely observed, it is clear that the computer 
has a notable psychological impact on its user. We can call that hypnotic, 
or even self-hypnotic, but there are certainly computer addicts. Sherry 
Turkle, in her book "The Second Self", describes a number of cases 
where people got really consumed by their relationship with the computer. 
It's also observable that some computer interfaces tend to bring about 
a bonding process between the user and the computer. The Apple Mac 
interface with its so-called userfriendliness is in fact rather addictive. 
Many people who have used it will close themselves off from other 
approaches and this will even affect their social life. Of course 
the true Mac user will say that it was indeed the interface that converted 
them to the computer in the first place, otherwise they wouldn't have 
jumped. The Macintosh user community has a strong tendency to devide 
between us and them, the Mac religion is quite unforgiving. The machine 
was originally even marketed as the machine for "the rest of us" with 
lots of symbolism and references to totalitarian systems, but Apple 
itself has become rather `corporative'.
Self-hypnosis
I have in the past described so-called productivity-software as being 
hypnotic or self-hypnotic, and a way in which the user gets indoctrinated 
by the organization and business ideas that lie behind the software.
If the software is made with strong hierarchy and procedures in mind, 
this will reflect in the program organisation and thus in the way 
people will work with the program. A good or bad example of this is 
the spreadsheet which has actually led to a whole rigid culture of 
business analysis in the US. Instead of instinctive analysis one relies 
upon the numbers and statistical projections and sometimes loses track 
of the reality behind the numbers. Two speculative numbers always 
lead to real numbers, as John P. Barlow likes to say.
Now this is accepted as part of the `normal' influence that the computer 
has on the user by way of the software. We can say that the software 
is made by some programmer and that the computer is just a medium 
to transfer the ideas and hidden or even unintended meanings of the 
maker of the software to the user. So there are no bad computers or 
bad programs, but just bad programmers. But if the human mind is behind 
it all, what about the programmer himself, didn't he pick up some 
hints from the `conscious' silicon? (Strangely enough, there are no 
reports of `automatic' software mediums, someone should really tune 
in to Lady Ada Lovelace.)
Brains and computer	
On the other hand, coming back to our idea of a digital worldview, 
the computer itself forms and limits the message. Even without resorting 
to Marshall MacLuhan's ideas we can see that the computer in itself 
is a message. By way of our eyes and fingers our brains interact with 
the machine and the software concepts. Can we ignore the fact that 
sitting in front of a screen which blinks with a 30 to 50 Herz frequency 
can be compared to what brain-machines are supposed to do? And what 
about electromagnetic fields influencing our brain-patterns, generated 
by a computer next to us.
We can briefly touch here the subject of the user influencing the 
computer. Of course, someone who programs a computer or works with 
any program, will have an influence on what comes out of the machine, 
but this is rather obvious, and enough has been said about it.
The direct link
I want to go one step deeper and that is: does the mind/brains of 
someone working with the computer directly interact with the machine 
in front of it? Bill Gibson describes (in his `Neuromancer' SciFi 
novel) such an interface, but does that bear on reality? Apart from 
various brain-wave sensors and implanted chips, like Kevin Kelly suggests, 
could we directly influence the processes in the semi- conductor material, 
on the quantum level? 
Is there a way that the carbon mind already interacts with the silicon 
chips? The fascination of some hackers with their other ego in front 
of them makes one wonder and many of them confess that at times mysterious 
things happened, programs would suddenly run or not run without any 
conscious changes. The ultimate computervirus would be mind-induced. 
Now, even if we don't believe in mind-over-matter, one could say that 
if there is such a thing, then it would not be unlikely that it will 
happen on the quantum-level. And the tender balance in semi-conductor 
devices is very close to that. Isn't that a paradox, relating to the 
otherworld by computer. But then, Mother Earth's outer skin is mostly 
silicon!
The practical application of this, a so called quantum-coprocessor 
subsystem, has yet to surface. At present we can do no better than 
to exploit synchronicity with I-Ching remakes on the PC.
Psychology and computer
The state of the art in psychological computer applications is pretty 
disappointing, as far as I am aware off. Apart from myriads of statistical 
analysis stuff and a few psycho-analytical programs and some management 
development programs, there is very little psycho-active or therapeutic 
software. Since Eliza, only Racter has attempted to put up any conversation. 
But maybe there is more? A few Companies like Mindware in the US and 
Egosoft here in Amsterdam (fax 31- 20-6253280) have small catalogs 
of psychological software available.
My personal fascination with information is because it is so close 
to control. Knowledge is Power, but information is knowledge made 
active. Looking for the fabric of reality, one cannot escape the link 
with information, consciousness and the role of spirit and mind. In 
my extrovert personality structure, oscillating between intuitive 
and mind obsessed states, control and power, with gut-anger as the 
fuel, play an important role. Exploring its impact on the world is 
then some kind of justification, trying to recognize its role in creation. 
I am defending my deepest urges, throughout my life a source of confusion 
for myself and others, trying to position my gut feelings and reactions 
on a continuum with some good/bad polarity. 
Norbert Wiener said: "To live effectively is to live with adequate 
information. Thus communication and control belong to the essence 
of man's inner life, even as they belong to his life in society."
Modern Koan:
Between me and the computer
there is but God to enjoy
I would like to end with the creed of the Silicon Brotherhood, that 
most esoteric Cyberage otherhood:
"We acknowledge the Silicon path"
 
Luc Sala is a journalist, publisher and entrepreneur, he has 
degrees of the Delft Technical University (Physics) and Rotterdam 
Business School/Erasmus University. He has published a book on Virtual 
Reality with John Bralow. He can be reached via POB 43048 Amsterdam 
Netherlands or tel. 31-20-6273198 fax 31-20-6253280 or e-mail sala@euronet.nl